0 引言
1 问题描述
1.1 多智能体交通系统解构
1.2 个性化出行界定
2 路径选择模型及博弈协商机制
2.1 车辆行驶模型
2.2 车辆路径决策模型
表1 路径信息权重及其变化范围 |
| 效用评价指标 | 路网管理者 智能体 | 网联车辆驾驶员 智能体 |
|---|---|---|
| 行程时间 | 0 | 0.40±0.10 |
| 起讫点区间距离 | 0 | 0.15±0.05 |
| 起讫点区间交叉口数量 | 0 | 0.10±0.05 |
| 路径饱和度 | 0.55±0.10 | 0.15±0.10 |
| 路段速度比率 | 0.45±0.05 | 0.20±0.10 |
Game Negotiation Mechanism and Travel Route Choice Considering Driver′s Personality
Received date: 2022-07-18
Online published: 2023-03-08
To solve the problem of traffic congestion caused by the conflict between driver personalization and system optimization in a connected environment, a multi-agent simulation model was established for drivers, information release units, and road network managers by using game theory, utility theory, and multi-agent modeling technology. Then a game negotiation mechanism between road network managers and drivers was proposed. To verify the effectiveness of the proposed method, a connected traffic system simulation platform was built based on Net-Logo multi-agent simulation software, and the travel routing information service strategies under different road network saturation and different types of driver proportions were simulated and verified. The simulation results show that the success rate of game negotiation in all experiments is more than 90%, the network manager′s system optimal strategy is fully combined with the driver′s personalized strategy. The success rate of game negotiation reaches 98% when the road network saturation is 1 and the proportion of personalized drivers is 20%, and the effect of the game negotiation mechanism is the most obvious.
LIU Jie , WANG Tong , SUN Heng-fei , MU Bo . Game Negotiation Mechanism and Travel Route Choice Considering Driver′s Personality[J]. Transport Research, 2023 , 9(1) : 86 -95 . DOI: 10.16503/j.cnki.2095-9931.2023.01.009
表1 路径信息权重及其变化范围 |
| 效用评价指标 | 路网管理者 智能体 | 网联车辆驾驶员 智能体 |
|---|---|---|
| 行程时间 | 0 | 0.40±0.10 |
| 起讫点区间距离 | 0 | 0.15±0.05 |
| 起讫点区间交叉口数量 | 0 | 0.10±0.05 |
| 路径饱和度 | 0.55±0.10 | 0.15±0.10 |
| 路段速度比率 | 0.45±0.05 | 0.20±0.10 |
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